PATTAKON

Greece

Stereoscopy

 

To see stereoscopically, just hide the left image from your left eye and the right image from your right eye by your palms and then try to concentrate your sight on a small object located at the intersection of the line from your left eye to the right figure and the line from your right eye to the left image. The "software" is already into the brain waiting for activation. The result is stunning.

 

 

 

The stereoscopically viewed objects are formed in the space in front of the observer and not on the screen.

The moving Diamonds (click to download, and then open it, then use ESC to QUIT) "leave" the screen and fly in the space, some moments close to the observer and some moments away, behind the screen.

 

The Flowers (2.0 MB) is also impressive (click to download, then open it, finally double click to QUIT).

At first you may be confused but keep trying.

What you see is just a part of the full scene. Move the mouse around. Keep trying.

Stunning?

 

You can also see the Greece Kriti Chromonastiri Agia Kyriaki (2.0 MB).

Or the Greece Kriti Patsos Spiti Milos (2.2 MB).

 

Seeing stereoscopically is not "a trick" that after a few minutes blows out. It is an extremely useful tool every time you create a complicated drawing. It fits also to photographs, video, games, TV, etc.

The invention of the "stereoscopic representation" comes from Spain, 25 years ago. But it seems it was never understood.

It changes the way human beings see for thousands of years!

The observer has to learn to see combining different "focusing" to "eyes convergence".

In reality, the observer has just to release himself from the conventional way. It seems very few people are ready to make this step.

Most people try a few times and then give it up. They think stereoscopic viewing is not possible, or at least it is not for them.

It seems small children achieve stereoscopic viewing easier.

An old mechanic viewing the "plain" animations of the VVA mechanism on the monitor, said: "It is alive. You do not need a prototype."

If a "plain" (many call it 3D) animation looks alive, how can it be called the "stereoscopic" (or 4D?) animation, where you feel you can touch by your fingers the "formed in the space", and not on the screen, objects?

 

PATTAKON

Greece